Max Moswitzer

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Born in 1968, Max Moswitzer lives and works in Vienna and Zurich. He studied Graphic Arts at the University of Applied Arts (Die Angewandte), Vienna at the classes of Ernst Caramelle and Oswald Oberhuber, as well Communication Theory with Roy Ascott. Moswitzer’s output is in Fine Art and the construction of playful situations.

Starting from early 2007 Moswitzer has moved his creative practice into the metaverse, i.e., Second Life; where he is the founder of the Synthetic Academy, a university for avatars. His architectural installation „Whitenoise“ has been one of four winers for the first Annual Architecture & Design Competition in Second Life, an internationally juried event of the 2007 Ars Electronica Festival.  His artistic output related to Second Life is also covered in the book “Space Between People: How the Virtual Changes Physical Architecture “, by Stephan Doesinger, published in 2008. More recently he has completed „Ouvroir“, a virtual museum in Second Life commissioned by the Museum für Gestaltung, Zürich.

Selection of the rest: 2007 Ludic Society Journal, Issue1 – Issue5.  ed. Jahrmann/Moswitzer, Zurich. 2004 – 2005    Artists in Labs, Creation of a prototype for an Open Source Game Engine in collaboration with the Artifial Intelligence Institute, Zurich. 2003 Prix Ars Electronica Interactive Arts for the game modification and game engine conversion “anti war  shooter Nybble Engine ToolZ”. 1999 Valie Export, VRML Kiosk Version overview of total work for the Landesmuseum Oberösterreich. 1987 Ars Electronica Stipendium, „Computergame“, Computer animation created from feature films.

Selected Exhibitions: Device Art, Blasthouse Gallery San Francisco, (2006) / Game Arts. Gaming Realities, Athens, (2006) / Device Art, Kontejner Gallery, Zagreb, (2006) / Postmedial Condition. Arco Electronico, Centre Conde Duque, Madrid (2006) / Ludic Society Performance. Transmediale06 Berlin (2006) / ToolZ05, Artgames,  Ludwig Forum für Internationale Kunst, Aachen (2005) / Ludic Society Traces, Postmedial Condition, Neue Galerie, Graz (2005) / Ludic Society Traces II, Arco Electronico, Centre Conde Duque, Madrid (2005) / Iludere, Games and Reality, Mediterra, Athens (2005) / Goape-Project, Science et Cité, artists in lab, Luzern (2005) / Nybble-Engine Performance, project space, Kunsthalle Wien, (2004) / Taunting Bots Dancing Towards Heavenly Peace, Bejing Red Gate Gallery (2004) / Nybble-Engine Modular Lecture, Transmediale, Haus der Kulturen der Welt, Berlin 2004 / LinX3D, Games – Computerspiele von KuenstlerInnen (2003) / DanceMachine, Game Art, Voelklinger Hütte (2003) / Nybble Engine Movies, machinima academy award, museum of the moving image, NewYork (2003) / Nybble-Engine-ToolZ, Dutch Electronic Arts Festival, Rotterdam (2003) / Nybble-Engine-ToolZ, Prix Ars Electronica, Ok Linz (2003) / Computerspiele von Künstlerinnen, Steelmill Phönix West. Dortmund, (2003) / GameRoadMovie, Kunstmuseum Luzern, (e/body 2002) / LinXMachinima, Shedhalle Zuerich, (low-tech 2000) / LinX3D, net_condition,  ZKM Karlsruhe/Graz/Barcelona (1999), Exhibitions with artist group „You Never Know“. Multimedia installations, such as the „Vinyl Schallplatte“, „35mm Kinospot“, Pneumatic Sculpture and Happenings (1990 – 1996) / Participation on Computer Event, Computer-Animationen, University of Applied Arts and Cultura Digitalis, Networkproject Vancouver-Vienna (1987).

Djinni in a Bottle – Materialisation und Medialität, Galerie Lisi Hämmerle, Bregenz, 2012

Bits To Pieces, The Fifth Moscow Biennale of Contemporary Art, Russia, 2013

Selected Videos: 2005 Gamepunk, 6’00”. 1999 Ascii-Race, Videokarre, 6’00”. 1991 Transformator, 3’26”, Analog video experiments. 1989 “The Aesthetics of Deconstruction”, 5’00”, Video collage.

White Trash (zurich 2008)

Black Pixel on White (Flumserberg 2008)

  1. […] very small grid is a warehouse/workshop for, cultural powerhouses like Alpha Auer, Selavy Oh and MosMaxHax. As it  is  wide open on the hypergrid,  you can march right in and act  out your more insane […]

  2. […] very small grid is a warehouse/workshop for, cultural powerhouses like Alpha Auer, Selavy Oh and MosMaxHax. As it  is  wide open on the hypergrid,  you can march right in and act  out your more insane […]

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