mosmax

History since 2007

In Whitenoise on April 28, 2009 at 6:22 am

2009
Whitenoise Harmonisation: Warning! The Whitnoise Bot is cocooning. He rests inside. Treat him with respect, he want to be alone! Single Bot cocooning at Simulation Fiteiro Cultural.
cocooning

Semiautonomous Puppet Architectonics at exhibit A on Odyssey: a simulator in Second Life dedicated to art and performance and IDIA (Institute for Digital Intermedia Arts) Artists in Residence Exhibition

Whitenoise Morphosis (website and video) at Golden Thread Gallery/ ISEA 2009 Belfast

Opera Automatica der Trivialmaschinen, February 2009, on display at uqbar. media art culture e Rinascimento Virtuale
Opera Automatica

2008
Whitenavatar Demo, testing whitenoise avatars, November 2008
Whitenavatar

Whitenoise Cyberspace, contructions in different virtual worlds like Lively.com and twinity.com, July 2008
Whitenoise Lively

Litttle Whitenoise 3D-Print, GAMES. Art & Politics of Games, Vienna, Kunsthalle Wien (project space karlsplatz), July 2008

2007
WhiteNoise setup at International Telematic University UNINETTUNO

1st Annual Architecture & Design Competition in Second Life: Whitenoise
ars electronica 2007

Litttle Whitenoise, compressed to 10×10 meter, inworld, September 2007

Whitenoise (aka Whitenoise I) , August 2007
Whitenoise I

Draft setup on simulation Klein, Juli 2007
WN setup

Whitenoise

In Whitenoise on October 28, 2008 at 6:44 pm

Whitenoise I, August 2007

WhiteNoise quotes:
Conceptually and technically innovative is “White Noise”, a work from Vienna based Mosmax Hax. This experiment in non-human architecture utilises the detritus of Second Life, freebie objects such as teddy bears and discarded skateboards, to construct a dazzling white snow-palace. This mishmashed building enfolds on multiple levels of detail and evokes the perfect domicile for the realm of Second Life.

Torley Linden made a comment on it:
OMG, that CRAX ME UP so much! What a mash-up of freebies in “Whitenoise”. I recognize some of the objects within myself. I like how they’ve all been… whitened to appear more homogeneous in one cacophonous mix of “FREEEE!!!!”

1st Annual Architecture & Design Competition in Second Life: Whitenoise
ars electronica 2007, Max Moswitzer (AT)

”A experiment for non-human architecture in second life. This construct uses Freebee objects which are all set to white. The interesting views are when these objects affiliate with others. With a tool we use this build has just around 25 prims, normaly it would have 1000 prims. It is a ongoing project and will go into more “high res” detail, we call it “WHITE-NOISE”. White Noise, a reference to random pattern and “Bildrauschen”, which we as builders see working on it for houres and you think you get snowblind.” (M.M.)


WhiteNoise setup at International Telematic University UNINETTUNO

“Un’esperimento per architetture inumane, in Second Life”

Questa costruzione è stata costruita usando oggetti “Freebee” e settati and un colore bianco. I più interessanti punti di vista sono quando questi oggetti si intersecano con altri. Con uno strumento speciale, siamo riusciti a costruire questa struttura con soli 25 prims (forme primarie o elementari). Normalmente per costruire qualcosa del genere, sarebbero necessari 1000 di questi prims! È un progetto in crescita orientato ad ottenere un livello di dettaglio ad alta risoluzione: noi lo chiamiamo ? “WHITE-NOISE” (rumore bianco). WHITE-NOISE, è un riferimento ad un modello casuale collegato a “disturbi casuali” di un’immagine.

Semiautonomous Puppet Architectonics

In Whitenoise on April 28, 2009 at 8:13 am

WHITENOISE NPC
whitenoise NPC

1minART – WhiteNoise, video by Chantal Harvey

Second order cybernetics and MosMax Hax, via NPIRL by Alpha Auer

Opening May 6th 12 pm SLT, exhibit A, simualtion Odyssey (122,45,25)

http://odysseyart.ning.com/

http://slurl.com/secondlife/Ball%20State%20Instructional2/121/122/21